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The Current State of Review & Approve Workflows

EditShare

What’s Working, What’s Broken, and What’s Next

A System Under Strain

The way creative teams review and approve video content hasn’t kept up with the speed and complexity of modern production. What was once a straightforward process to send a cut, get feedback, make changes has turned into something much messier. More stakeholders. Tighter timelines. Higher expectations for security and speed. And yet, many of the tools teams rely on still reflect an outdated reality.

After speaking with dozens of post-production professionals, editors, and creative teams, one clear theme emerged. Review and approval is one of the biggest bottlenecks in modern video production. Not because it’s inherently complex, but because the tools meant to support it often create as many problems as they solve.

The Three Jobs of Review & Approve

At its core, every review and approval workflow exists to do three things:

  1. Make sharing easy and reliable. Creators need to distribute content quickly, without worrying about slow uploads, playback issues, or access problems.
  2. Ensure control and security.  Teams need to know who has access, who has seen what, and ensure that sensitive content stays protected from leaks or unauthorized distribution.
  3. Gather feedback efficiently. The review process should capture input in a way that’s structured, clear, and actually moves the project forward.

When these jobs are done well, creative teams stay focused on the work instead of fighting the process. When they break down, frustration sets in, deadlines slip, and teams resort to workarounds that only make things worse.

Job 1: Make Sharing Easy and Reliable

At its best: Content reaches the right people without login friction, playback issues, or speed bumps. Sharing and access happen without unnecessary delays.

At its worst: The simple act of sharing a video turns into a technical problem. Uploads stall, links break, playback stutters, and creatives become the de facto IT support for their own projects.

How this job actually gets done:

Where tools fall short:

Job 2: Ensure Control and Security

At its best: The team knows exactly who has access to what, security settings are intuitive, and no one loses sleep over leaks or unauthorized sharing.

At its worst: Review links get passed around unchecked, high-value content ends up in the wrong hands, and teams don’t know if their work-in-progress has been accessed by the right people.

How this job actually gets done:

Where tools fall short:

Job 3: Gather Feedback Efficiently

At its best: Feedback flows naturally, whether it happens inside the platform or elsewhere. Every note is clear, relevant, and easy to act on.

At its worst: Comments are scattered across emails, Slack messages, and spreadsheets. Reviewers hesitate to leave feedback because the process is too rigid or clunky.

How this job actually gets done:

Where tools fall short:

What’s Next for Review & Approve Tools?

The next generation of review & approve workflows won’t just replicate existing processes with better UI. They’ll solve the deeper inefficiencies that frustrate teams today. Based on what we’re hearing, here’s where things are headed:

Final Thoughts

After so many conversations with creative teams, one thing is clear: review and approval isn’t just about technology it’s about how work actually gets done. The best tools make sure the parts of the workflow that “just have to work” don’t even need to be thought about, and they acknowledge that different teams get feedback on their work in different ways.

The future of review and approval isn’t about adding more features—it’s about removing friction. The teams getting this right aren’t just adopting new tools; they’re embracing smarter, simpler workflows that help them move faster, stay secure, and focus on the work that matters.

Creative teams using MediaSilo can share, review, and get feedback on their content without friction, ensuring their work reaches the right people, stays secure, and moves forward without unnecessary delays.